GPass interface directly.
Methods
applyLayer
void
clear
- renderer: The hosting
WebGLRenderer
void
enableLayer
- layer: The ObjectLayers to enable/disable
- value: The value to enable/disable the layer
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Abstract base class which contains most of the basic common implementation for most passes.
GPass interface directly.
BaseGPAss implements almosts all GPass members however the render function is declared as abstract so extending implementations will need to implement it themselvesprotected applyLayers(camera: Camera | null)
void
protected clear(renderer: WebGLRenderer)
WebGLRenderervoid
enableLayer(layer: ObjectLayers, value: boolean): void
void